Penggunakan Media Quizizz dalam pembelajaran Terhadap Nilai Yang signitif.

DAFTAR PUSTAKA
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Chaiyo, Yanawut, and Ranchana Nokham. “The Effect of Kahoot, Quizizz and Google Forms on the Student’s Perception in the Classrooms Response System.” In 2017 International Conference on Digital Arts, Media and Technology (ICDAMT), 178–82. IEEE, 2017. https://doi.org/10.1109/ICDAMT.2017.7904957.
Ratnasari, Enden, Rani Hikmawati, Rafi Nizam Ghifari, and Universitas Majalengka. “QUIZIZZ APPLICATION AS GAMIFICATION PLATFORM TO BRIDGE STUDENTS IN TEACHING,” no. 2003 (2019): 1333–37.
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Sanga, Leony, Lamsari Purba, and Universitas Kristen Indonesia. “Peningkatan Konsentrasi Belajar Mahasiswa Melalui Pemanfaatan Evaluasi Pembelajaran Quizizz Pada Mata Kuliah Kimia Fisika I,” n.d., 29–39.
Yana, A U, L Antasari, and B R Kurniawan. “Analisis Pemahaman Konsep Gelombang Mekanik Melalui Aplikasi Online Quizizz A.” 7, no. 2017 (2019): 143–52. https://doi.org/10.24815/jpsi.v7i2.14284.
Zhao, Fang. “Using Quizizz to Integrate Fun Multiplayer Activity in the Accounting Classroom.” International Journal of Higher Education 8, no. 1 (2019): 37–43. https://doi.org/10.5430/ijhe.v8n1p37.

Baca Juga :  Media Pembelajaran Dena Profesi

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